Render Studies

Various projects for studying raytracing materials, projection mapping, and other techniques.

Chunky Doge retopology

Retopo and projection mapped a 10k poly model down to 700 poly for animation. Rendered in Blender Cycles

Tentacles tentacles tentacles

Material and color study
Modular model projected on a spline, designed for growing and wiggling animations

TTS ROGAL DORN
Sculpted in Blender

MINDFLAYER
Sculpted in Blender
Textured using only 3ds Max’s material nodes