Render Studies
Various projects for studying raytracing materials, projection mapping, and other techniques.
Chunky Doge retopology
Retopo and projection mapped a 10k poly model down to 700 poly for animation. Rendered in Blender Cycles
Tentacles tentacles tentacles
Material and color study
Modular model projected on a spline, designed for growing and wiggling animations
TTS ROGAL DORN
Sculpted in Blender
MINDFLAYER
Sculpted in Blender
Textured using only 3ds Max’s material nodes